Game-based learning (GBL) is an instructional approach that uses games to teach curriculum content and skills, either through purpose-built educational games or by integrating game elements like points, levels, and challenges into classroom activities. When your child’s teacher in Toronto announces a math unit taught through Minecraft, or a Vancouver school mentions students earning badges for reading milestones, that’s game-based learning in action.
Canadian K-12 schools increasingly use GBL because research shows it boosts student engagement, helps learners practice problem-solving in low-risk environments, and …
